Confidential / NDA / Unity / VR Prototype
MarketCraft VR.
Create. Trade. Grow.
A virtual economy in motion.
An interactive Unity VR game prototype exploring object handling, production, changing item values and virtual trading through a spatial interface.

- Project
- MarketCraft VR
- Sector
- Production & trading / VR
- Status
- Prototype / NDA
- Focus
- Unity / interactive 3D
Project overview
MarketCraft VR is a confidential interactive 3D/VR prototype built around object handling, dynamic valuation and virtual trading.
The user explores a stylised environment, interacts with virtual objects and places them in designated zones. The system demonstrates how production and trading mechanics can be presented through an immersive spatial interface.
Core experience
The prototype follows a simple interaction loop: users find or receive an object, move it through the environment, monitor its value and place it in a designated selling zone.
Object interaction
Objects can be picked up, moved and placed in different areas of the virtual environment.
Dynamic valuation
The current value of an object is displayed as part of the simulation logic.
Trading zone
A designated zone validates the object and initiates the selling interaction.
Virtual balance
The user's virtual balance is updated as the result of successful transactions.
Simulation mechanics
The core interaction loop can be represented as:
Interact → Process → Evaluate → Sell → Update balance
Interactive 3D environment
Dynamic object value
Selling zones
Virtual economy
Scenario progression
Potential applications
Business simulation
A foundation for demonstrating production, pricing and trading processes.
Educational environment
An interactive way to explain basic economic relationships and decision-making.
Game mechanics prototype
A reusable foundation for a game built around resources, value and player progression.
Training and onboarding
A potential environment for visualising operational or commercial workflows.
Technology direction
The prototype uses a real-time 3D environment with interactive objects, world-space UI, scenario logic, dynamic valuation and balance tracking. The prototype is built with Unity. The XR SDK and internal implementation details remain confidential.
Real-time 3D
World-space UI
Interaction zones
Dynamic valuation
Progress tracking
Project status
This page presents a confidential pre-commercial prototype. Client-specific details, proprietary implementation and commercial information are not disclosed.
Concept visuals
From virtual resources to player progression.
Conceptual illustrations of production, object interaction, virtual trading and player progression. These visuals describe the experience direction rather than verified gameplay screenshots.





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